Galactic Invasion
Full title | Galactic Invasion |
Year of release | 1983 |
Publisher | JRS |
Producer / Author(s) | JRS |
Memory | 3K |
Type | Game |
Cost : | £6.50 |
Download | MIA |
Instructions
Review
Galactic Invasion
Jupiter Ace
Plus 16K
£6.50
Jupiter Ace
Plus 16K
£6.50
JRS, 15 Wayside Avenue. Worthing. Sussex BNI3 3JU
The Y-shaped invaders come, as is usual, from above and the gun fires at them from below: both are UDGs: the gun at least is realistic.
Keys Z and C move the ship left or right, it says, but hey! Where's the ship?
We have to imagine it, against the background of muted noise as the shots zap home and the invaders evaporate like beeping bats.
Your score is kept and previous highs recorded till stir-passed by the summated efforts of your three lives.
There are also three levels of difficulty, though the two hardest are much the same.
This is really quite a good implementation of the old favourite, but I would be more enthusiastic if I had not seen it so often done rather better by machines with colour and using machine code.
The third expert level would really have to be written in assembler if it is to achieve a noticeable advance on the "fast" level where the Forth is practically flat out.
G.M
instructions 80%
playability 70%
graphics 70%
value for money 75%
Review from Home Computing Weekly 23 August 1983